Miscellaenous (Culture)

Name
A name can be any text. It doesn't have to be unique. There can be more than one culture with a given name in the program.
Id
Important!. Every culture must have a Id. The Id can be a arbitrary text but it must be unique among all other cultures. Every culture is identified by its Id. It is no problem for the program if there are two cultures with the same Id, but only one will show up in the program.
Cost
Here the GP cost of the culture can be set. It is possible to compute the cost of the culture according to the advanced rules. You can look up how the cost is calculated here.
Additional Lead Spells
This option is only useful for characters with the disadvantage elven worldview. The elf can select additional lead spells. These spells are not affected by the cost modification of elven worldview